Overview - Immersive Technologies

The curriculum for an M.Tech in Immersive Technologies is designed to offer students both theoretical knowledge and practical skills in the design, development, and application of immersive technologies.

Thrust areas covered in the curriculum:

·         Introduction to Augmented Reality and Virtual Reality

·         Content creation for VR/AR

·         Sensation and Perception

·         Advanced Computer Vision

·         Psychophysics

·         Haptics

·         AR/ VR simulation lab

·         Haptic lab

·         App Development lab

·         Computer Vision lab

 

M. Tech Immersive Technologies - Program Highlights

·         Students are exposed to research culture leading to publication and innovation.

·         Regular conduction of conferences, workshops, invited lectures by industry/academic experts keep the students abreast of the latest practices.

·         Students have career opportunities in industries such as healthcare, vehicle automation, tourism and gaming etc.

·         Students have prospects of becoming entrepreneurs.

M.Tech Immersive Technologies Syllabus

Key Dates & Deadlines

15

Mar 15 25

Mar ' 25

Last date to Apply

'

Tentative Course Commencement Date

Duration

2 years (4 semesters)

Facilties

Laboratories
World-class laboratories give learning a practical dimension

Innovation Centre
State-of-the-art Innovation Centre to facilitate multi-disciplinary research

Libraries
Libraries have excellent resources for reference and study

MUTBI
Paper tree - A green initiative by MIT students of MUTBI

Computing Facility
Wi-fi campus with modern computing and digital facilities

Next Steps

Get the perfect start to your dream career by joining the Institution of Eminence